Managing a computer project is a complex process: There are lots of deliverables to produce, plans and budgets to satisfy and different people to report to. Once you've analysed, designed and built (or bought) the system you have to make sure it's properly tested, documented and settled into the live environment. This can seem like a maze to the inexperienced project manager, or even the experienced one. This book is a practical guide for all project managers.
• Will enable managers to manage and build better systems on time and within budget
• Packed with examples, hints and tips
• Contains many Q&A sessions, indicating common questions and answers found by experienced project managers
Table of Contents
The art of project management; Life cycle; Strategy stage - defining the job; Planning and estimating; Budgets and funding approval; Analysis; Procurement; Design; Build and test; Interfaces; User documentation; Configuration management and delivery; Making sure it's working; Security