This book explores the important relationship between the way we see and the way we draw architectural ideas. The text deals with sensory experience of space, the spatial cues represented in architectural drawing and the relationship between drawing type and design intent. It also addresses new forms of drawing provided by new technological aids such as animated computer graphics and virtual reality. It provides a comprehensive text for students of architecture, interior design and landscape architecture.
Tom Porter is a best selling author of graphics books for designers.
|Publisher:||Taylor & Francis|
|Edition description:||New Edition|
|Product dimensions:||8.80(w) x 9.30(h) x 0.50(d)|
Table of Contents
A short history of spatial representation. The spatial elements. The spatial codes. Sensation of space. Simulating "real" space. Index.