Fundamentals of Shooter Game Design

Fundamentals of Shooter Game Design

by Ernest Adams

NOOK Book(eBook)

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Overview

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the shooter games genre. This focused guides gives you exactly what you need. It walks you through the process of designing for the shooter game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.

Product Details

ISBN-13: 9780133811056
Publisher: Pearson Education
Publication date: 12/17/2014
Sold by: Barnes & Noble
Format: NOOK Book
Pages: 99998
File size: 3 MB

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