Mixing Audio: Concepts, Practices, and Tools
Mixing Audio: Concepts, Practices, and Tools

Mixing Audio: Concepts, Practices, and Tools

by Roey Izhaki

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Mixing Audio: Concepts, Practices, and Tools, Third Edition is a vital read for anyone wanting to succeed in the field of mixing. This book covers the entire mixing process – from fundamental concepts to advanced techniques. Packed full of photos, graphs, diagrams, and audio samples, it teaches the importance of a mixing vision, how to craft and evaluate your mix, and then take it a step further. The book describes the theory, the tools used, and how these are put into practice while creating mixes.

The companion website, featuring over 2,000 audio samples as well as Pro Tools/ Multitrack Audio Sessions, is a perfect complement to the third edition.

The new edition includes:

  • A new 'Mixing and The Brain' chapter that provides a cognitive/psychological overview of many aspects related to and affecting mixing engineers (and, to a narrow extent, listeners).
  • Updated figures and text reflecting recent software updates and trends.

Product Details

ISBN-13: 9781317508502
Publisher: Taylor & Francis
Publication date: 10/12/2017
Format: NOOK Book
Pages: 570
Sales rank: 994,851
File size: 20 MB
Note: This product may take a few minutes to download.

About the Author

Roey Izhaki holds a BA in Recording Arts and has been mixing since 1992. An audio engineering academic lecturer for 10 years, he has given mixing and audio seminars across Europe.

Read an Excerpt

Mixing Audio

Concepts, Practices and Tools
By Roey Izhaki

Focal Press

Copyright © 2008 Roey Izhaki
All right reserved.

ISBN: 978-0-08-055615-4

Chapter One

Music and mixing

Music – An extremely short introduction

You love music. All of us are mixing because music is one of our greatest passions, if not the greatest. Whether starting as a songwriter, bedroom producer, performer or a studio tea boy, we were all introduced to mixing through our love of music and the desire to take part in its creation.

Modern technology has pushed aside – or in some cases replaced – some art forms. Reading literature, for example, has been replaced by watching TV and staring at computer monitors. But with music, technology has provided new opportunities, increased reach and improved quality. The invention of the wax cylinder, radio transmission, tapes, CDs and software plugins have all made music more readily accessible, widely consumed and easily created. One of mankind's most influential inventions – the Internet – is perhaps music today's greatest catalyst. Nowadays, a mouse is all one needs to sample and purchase music. Music is universal and all encompassing. It is in our living rooms, in our cars, in malls, on our televisions and in hairdressing salons. Now that most cellphones have an integrated MP3 player, music seems almost impossible to escape from.

There is a strong bond between music and mixing (other than the obvious connection that music is what's being mixed), and to understand it we should start by discussing the not-too-distant past. History teaches us that in the western world, sacred music was prevalent up until the 19th century, with most compositions commissioned for religious purposes. Secular music has evolved throughout the years, but changed drastically with the arrival of Beethoven. At the time, Beethoven was daring and innovative, but it was the way that his music made people feel that changed the course of music so dramatically. Ernest Newman once wrote about Beethoven's symphonies:

The music unfolds itself with perfect freedom; but it is so heart-searching because we know all the time it runs along the quickest nerves of our life, our struggles & aspirations & sufferings & exaltations.

We can easily identify with this when we think about modern music – there is no doubt that music can have a huge impact on us. After Beethoven, music became a love affair between two willing individuals, the artist and the listener, fueled by what is today an inseparable part of music – emotion.

Today music rarely fails to produce emotions – all but a few pieces of music have some sort of mental or physical effect on us. Killing in the Name by Rage Against the Machine can trigger a sense of rage or rebellious anger. Many find it hard to remain stationary when hearing Hey Ya! by OutKast, and for some this tune can turn a bad morning into a good one. Music can also trigger sad or happy memories, and so the same good morning can turn into a more retrospective afternoon after hearing Albinoni's Adagio for Strings and Organ in G Major. (Which goes to show that it's not just emotive lyrics that affect us.) In many cases, our response to music is subconscious, but sometimes we deliberately listen to music in order to incite a certain mood – some listen to ABBA as a warm up for a night out, others to Sepultura. Motion-picture directors understand very well how profoundly music can affect us and how it can be used as a device to garner certain emotional responses from the audience. We all know what kind of music to expect when a couple fall in love or when the shark is about to attack. It would be a particular genre of comedy that used YMCA during a funeral scene.

As mixing engineers, one of our prime functions, which is actually our responsibility, is to help deliver the emotional context of a musical piece. From the general mix plan to the smallest reverb nuances, the tools we use – and the way we use them – can all sharpen or sometimes even create power, aggression, softness, melancholy, psychedelia and many other emotions or moods. It would make little sense to distort the drums on a mellow love song, just as it would not be right to soften the beat of a hip-hop production. When approaching a new mix, we should ask ourselves a few questions:

• What is this song about?

• What emotions are involved?

• What message is the artist trying to convey?

• How can I support and enhance the song's vibe?

• How should the listener respond to this piece of music?

As basic as this idea might seem, it is imperative to comprehend – the mix is dependent on the music, and mixing is not just a set of technical challenges. What's more, the questions above lay the foundation for an ever so important quality of the mixing engineer – a mixing vision.

The role and importance of the mix

A basic definition of mixing is: a process in which multitrack material – whether recorded, sampled or synthesized – is balanced, treated and combined into a multichannel format, most commonly two-channel stereo. But in addition to that – and more importantly – a mix is a sonic presentation of emotions, creative ideas and performance.

Even for the layman, sonic quality does matter. Take the cellphone, for example, people find it annoying when background noise masks the other party. Intelligibility is the most elementary requirement of sonic quality, but it goes far beyond that. Some new cellphone models with integrated speaker are no better than playback systems from the 1950s. There is no wonder that people prefer listening to music via their kitchen's mini-system or the living room hi-fi. What would be the point of more expensive hi-fi systems if the mixes we play on them sound like they are being played through a cellphone speaker?

Sonic quality is also a powerful selling point. It was a major contributor to the rise of the CD and the fall of compact cassettes. Novice classical music listeners often favor new recordings to the older, monophonic ones, regardless of how acclaimed the performance on these early recordings is. Many record companies these days issue digitally remastered versions of classic albums, which allegedly sound better than the originals. The now ubiquitous iPod owes its popularity to the MP3 format – no other lossy compression format has managed to produce audio files so small, that are still of an acceptable sonic quality.

So we know that it is our responsibility as mixing engineers to craft the sonic aspects of the final mix but we also control the quality of the individual instruments that constitute the mix. Let us consider for a moment the differences between studio and live recordings: During a live concert, there are no second chances. You are unable to rectify problems such as bad performance or a buzz from a faulty DI box. Both the recording equipment and the environment are inferior compared to the ones found in most studios – it would be unreasonable to place Madonna in front of a U87 and a pop shield during a live gig. Also, when a live recording is mixed on location, a smaller and cheaper arsenal of mixing equipment is used. All of these elements result in different instruments suffering from masking, poor definition, slovenly dynamics and deficient frequency response, to name just a few of the possible problems. Audio terms aside, these can translate into a barely audible bass guitar, honky lead vocals that come and go, a kick that lacks power, and cymbals that lack spark. The combination of all these makes a live recording less appealing. A studio recording is not immune to these problems, but in most cases it provides much better raw material to work with, and in turn better mixes. With all this in mind, the true art of mixing is far more than just making things sound right ...

Many people are familiar with Kurt Cobain, Dave Grohl and Krist Novoselic as the band members of Nirvana, who back in 1991, changed the face of alternative rock with the release of Nevermind. The name Butch Vig might ring a bell for some, but the general public will be unlikely to have heard of Andy Wallace. The front cover of my Kill Bill DVD makes it extremely difficult to not notice Tarantino's writer and director credits. But it is seldom that an album cover credits the producer, let alone the mixing engineer. Arguably, the production of Dr Dre can be just as important as the artists he produces, and perhaps Nevermind would have never gained such an enormous success had it not been Andy Wallace's consummate mixing. Nevertheless, record labels generally see very little marketing potential in production personnel. Ironically, major record companies do frequently write fat checks in order to have a specific engineer mix an album or a track because they all realize that:

To understand why, one should listen to the four versions of Smells Like Teen Spirit indicated below. The link between the sonic quality of a recording and its ability to excite us means that it is fair to assume that in order of appeal – the rehearsal demo would be the least appealing and the album version the most appealing. Having looked at the differences between a live and a studio recording, it should be clear why most people would find both the rehearsal demo and the live recording less satisfactory. Compare Vig's and Wallace's mixes and it will give you a great insight into what mixing is really about, and what a huge difference a mix can make.

Both Vig and Wallace used the same raw tracks; yet, their mixes are distinctly different. Vig's mix suffers from an unbalanced frequency spectrum that involves some masking and the absence of spark; a few mixing elements, like the snare reverb, are easily discernible. Wallace's mix is polished and balanced; it exhibits high definition and perfect separation between instruments; the ambiance is present, but like many mixing elements it is fairly transparent. Perhaps the most important difference between the two mixes is that Vig's mix sounds more natural (more like a live performance), while Wallace's mix sounds more artificial. It is not equipment, time spent or magic tricks that made these two mixes so dissimilar – it is simply the different sonic visions of Vig and Wallace. Wallace, in nearly an alchemist fashion, managed to paint every aspect of this powerful song into an extremely appealing portrait of sounds. Like many other listeners, Gary Gersh – Geffen Records, A&R – liked it better.

Straight after recording Nevermind, it was Vig that started mixing the album. Tight schedule and some artistic disagreements he had with Cobain left everyone feeling (including Vig) that it would be wise to bring fresh ears to mix the album. From the bottom of prospective engineers list, Cobain chose Wallace, mostly for his Slayer mixing credits. Despite the fact that Nirvana approved the mixes, following Nevermind's extraordinary success, Cobain complained that the overall sound of Nevermind was too slick – perhaps suggesting that Wallace's mixes were too listener-friendly for his artistic, somewhat anarchic taste. Artistic disagreements are something engineers come across often, especially if they ignore the musical concept the artist wants to put forth. Yet some suggested that Cobain's retroactive complaint was only a mis-targeted reaction to the massive success and sudden fame the album brought. Not only did Nevermind leave its mark on music history, it also left a mark on mixing history – its sonic legacy, a part of what is regarded as the Wallace Sound, is still heavily imitated today. As testament to Wallace's skill, Nevermind has aged incredibly well and still sounds fresh despite enormous advances in mixing technology.


Excerpted from Mixing Audio by Roey Izhaki Copyright © 2008 by Roey Izhaki. Excerpted by permission of Focal Press. All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site.

Table of Contents

Part I. Concept and Practices

1. Music and Mixing

2. Some axioms and other gems

3. Mixing and the brain

4. Learning to mix

5. The process

6. Related issues

7. Mixing Domains and objectives

Part II: Tools

8. Monitors

Key concepts

9. Phase

10. Modulation


11. Busses

12. Processors & Effects

13. Groups

14. Solos

15. Meters

16. Software Mixers

17. Mixing Consoles (Possibly Appendix)

Level Domain

18. Faders

19. Pan pots

20. Dynamic Range Processors

21. Compressors

22. Limiters

23. Gates

24. Expanders

25. Duckers

26. Other

Frequency Domain

27. EQs

28. Distortions

29. Other

Time Domain

30 Delays

31 Delay-based effects

32. Reverb

33. Drum Triggering

34. Automation

Part III: Sample mixes

35. Show Me (Rock n’ Roll)

36. It’s Temps Pt. II (Hip Hop/Urban/Grime)

37. Donna Pomini (Techno)

38. The Hustle (DnB)

39. Hero (Rock)

Appendix A: The Science of Bouncing

Appendix B: Notes to Frequencies Chart

Appendix C: Delay Time Chart


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