A horrible crime has been committed on the grounds of Warwick Manor and it's up to the psychic investigators to get to the bottom of it. In Mysterium, one player takes on the role of the ghost and over the course of a week, tries to lead the investigators to their culprit. Each night the team will be met with visions, but what is the ghost trying to tell you? Can the psychics determine the weapon, location and killer or will a violent criminal pull off the perfect murder?
6 Intuition tokens, 6 sleeves, 6 clairvoyance level markers, 36 clairvoyance tokens, clock board, 4 progress boards, 18 character psychic cards, 18 location psychic cards, 18 object psychic cards, sand timer, 18 character ghost cards, 18 location ghost cards, 18 object ghost, 6 ghost tokens, 84 vision cards, 6 culprit tokens, 3 crow markers, clairvoyance track; rulebook.
For Ages: 10+WARNING: Choking Hazard - Small Parts. Not suitable for children under 3 years old.
|Manufacturer:||Fantasy Flight Games|
Most Helpful Customer Reviews
A very interesting game.
I had wanted to pick up a copy of this game after seeing it on Wil Wheaton's TableTop. It looked like a lot of fun and for a large group of players. My wife hates playing heavy strategy games, so I felt this would appeal to her. I finally convinced her to play it amongst a group of our friends and she ended up really enjoying herself! The game *is* a little difficult to learn, as there's so much going on, especially during set up. But once you've played through a few times, it's totally enjoyable! I've described this game to friends as "Clue" + "Charades". It's always interesting to see how your intended clues can be misunderstood - even among close friends :) Love this game and can't wait to play again!